In this lesson,we shall discuss four types of It based projects which can effectively be used in order to engage students in activities of a higher plane of thinking.
It is to be understood that these projects do not address all of the thinking skills shown previously in the thinking skills framework.
- the teacher creating the learning environment.
- the teacher giving students the tools and facilities,and
- the teacher facilitating learning
THE FOUR IT BASED PROJECT CONDUCIVE TO DEVELOP HIGHER THINKING SKILLS AND CREATIVITY AMONG THE LEARNERS
I.RESOURCE-BASED PROJECT
In this project,teacher step out of the traditional role of being an content expert the information provider,and instead lets the students find their own facts and information.
The general flow of events in resource based projects are;
- The teacher determines the topic for the examination of the class
- The teacher presents the problem to the class
- The students find information on the problem/questions.
- Students organize their information in response to the problem/questions.
II. SIMPLE CREATIONS
In developing software creativity as an outcome should not be equated with ingenuity or high intelligence,creating is more consonant with planning,making,assembling,designing or building.
- Analyzing-distinguishing similarities and differences/seeing the project as a problem to be solved.
- Synthesizing-making spontaneous connections among ideas,thus generative interesting or new ideas.
- Promoting-selling of new ideas to allow the public to test the ideas themselves.
1.DEFINE THE TASK
-Clarify the goal of the completed project to the student.
2.BRAINSTORM
-The student themselves will be allowed to generate their own ideas on the project.-The teacher encourage idea exchange.
3.JUDGE THE IDEAS
-The student make an appraisal for or against the idea.Only when students completely off track should the teacher intervene.
4.ACT
-The students do their work with the teacher a facilitator.
5.ADOPT FLEXIBILITY
-The student should be allowed to shift gears and not follow an action path rigidly. 
III.GUIDED HYPERMEDIA PROJECTS
2 different ways of self made multimedia projects
- As an in structive tool,such as in the production by students of a power point presentation.
- As a communication tool,such as when students do a multimedia presentation.
IV.WEB-BASED PROJECTS
Students can be made to create and post webpage on a given topic.By creating web page,may be sophisticated and time consuming.
By posting of webpage in the internet allow the student a wider audience.This creativity projects may be to ambitious as a tool in teaching-learning process.
...nice using that graphic, you really apply the IT-BASED. .good job.:)
TumugonBurahinnice lilit...interesting to read!!:-)
TumugonBurahini said yes yes.. you know... wow ang work mo.my prove daa.hahahahah
TumugonBurahinnice nhe...bakong makaboring basahon...colorful!!!
TumugonBurahinai hep,, masayahin ang kulay,, parang ikaw lang,, wheee?/
TumugonBurahinnice lit2x . . .
TumugonBurahinwow...the pictures are good but i think you must pick up much better related one/very good
TumugonBurahinwow.. colorfull.. nice lilit!
TumugonBurahingaun......
TumugonBurahinwow ang ganda naman nang blog mo colorful
TumugonBurahin